Episode 2 update #4


Hello,

I've been hard at work getting the most complicated part of the game set up, the fighting system (Video attached that shows a rough version).

So far, this is a turn based game that allows you to strategise as to how to handle your potential opponent. Some opponents have a thick skin so strikes to the body might not do much. Others have a glass jaw, so it makes sense to go for headshots. Some opponents are solid all over, it may make more sense to take it to the ground as soon as possible, grab one of their limbs and try to make them tap out!

There are many possibilities, many moves to unlock and up to you how you want to build your character.

Hopefully, the next post you'll see should have the system complete and I will finish the story for this episode.


Until the next update!

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